Coding Art: The Four Steps to Creative Programming with the Processing Language
Coding Art: The Four Steps to Creative Programming with the Processing Language
Zhang, Yu
product information
Condition: New, UPC: 9781484262634, Publication Date: Fri, January 1, 2021, Type: Paperback ,
join & start selling
description
9Introduction
Part I: Creative CodingIn the first main part of this book, we present a four-step working process when code is involved in art practice.
Chapter 1: Idea to VisualsIn this chapter we show how creatives can translate their ideas into simple visual elements, and then work with these elements creatively, by animating them in motions and interaction. In this part, we move quickly from shaping up visual elements in static to animate and scale them in variants and complexity. We also make the comparatively large step to interaction as input for animating visual elements already in this first step. This allows creatives to directly experience the power and expressivity of a computational creative tool like Processing. We don't hold back in this first step, because we see interaction (and ultimately data) as the important differentiator and driver behind the power of computational in creative practice. Even the raw understanding of interaction in code can help creatives ideate with minimal computation at an early stage of a project.
Chapter 2: Composition and StructureIn this chapter, we align the structure of code and the visual structure to reinforce the initial momentum with transparent concepts in code. In this step, we list different code examples that are related to repetition and variation. These are all features related to the creation and manipulation of a Gestalt, introduced as the "many things as one" concept in the book. The reader learns about the shift from an individual element in repetition to many things in layers and alignment. While we introduce fewer new elements from Processing, we maintain the momentum for the reader in showing how they can, with a few lines of code, amplify the expressivity of their first tryouts. The divergence from traditional creative programming books is most visible in the second step, we leave the path of explaining Processing and let the creative process take charge.
Chapter 3: Refinement and DepthIn this chapter, we use randomness and noise as sources for depth and entropy and explain how to refine and deepen the idea regarding controlling, selecting, and making choices. In this part, we specifically introduce new data structures as means to simplify and extend the design of aesthetics, rhythms and smoothness. We also return to interactivity at this developed stage and use interactivity as input to bring creative concepts closer to refinement and depth.
Chapter 4: Completion and ProductionIn this chapter, we look at the backstage of coding an art piece for presentation and "show-time". We show how to leverage the diversity of art code on other platforms like the web or in mobile applications. In this step, we also specify how to backstage, test and control the creative work in a less risky way on the final production stage.
Part II: An Example: MOUNTROTHKOIn the second part of this book, we present a large example for computational art, MOUNTROTHKO (2018). This part shows how we applied many aspects of the first part of the book in a real project. We emphasize that what we write about in this book is what we also practice: we unfold MOUNTROTHKO from the very beginning by showing the conceptual and visual starting points. Then we walk through the four steps of the whole creative process in close relation to this example. In MOUNTROTHKO, certain steps were taken going back and forth, or in iteration, which underlines how the book is practically meaningful as a process reference.
Chapter 5: Inspiration
Chapter 6: From idea to completion
Part III: Coding PracticeIn the last part of this book, we address common pitfalls and challenges of the creative process and form
reviews

Be the first to write a review

member goods

No member items were found under this heading.

notems store

listens & views

ANOTHER HANDFUL OF SONGS

by CAMA

COMPACT DISC

out of stock

$8.49

CLOCKWORKMUSIC 1

by CLOCKWORK FEAT VARIOUS

COMPACT DISC

out of stock

$12.25

BEAUTIFUL THINGS: BALLADS OF LIFE

by RICHARDSON,JAMES

COMPACT DISC

out of stock

$18.25

SINGS & PLAYS (BONUS TRACK) ...

by BAKER,CHET

VINYL LP

out of stock

$16.99

Return Policy

All sales are final

Shipping

No special shipping considerations available.
Shipping fees determined at checkout.
promoting relevance through notable postings ]

A notem is a meaningful post that highlights an experience, idea, topic of interest, an event ... whatever a member believes worthy of discussion. Each notem becomes a pathway by which to make meaningful connections.

notems is a free, global social network that rewards members by the number and quality of notems they post.

notemote® © . Privacy Policy. Developed by Hartmann Software Group